Turn an idea into a real plan - Ages 9-11 (Pioneers, KS2)

Ten story-led modules plus 20+ hands-on tools - by the end a 9-11 year old has a brand, a price, a poster and a pitch.

What they walk away with

What is on this page

FAQs for ages 9-11

What is the best age to teach a child about business?

9-11 is the sweet spot: real money maths, real customers, and no fixed idea yet of what they are not good at.

Can a 9-11 year old use the tools on their own?

Yes. Pioneers tools use plain language, take 10-20 minutes and need no adult help.

Is any of it free for ages 9-11?

Module 1 is free, sample tools are free, and 3 AI tool uses per day are free with no card. Full access is £29 once for the whole family.

Does this link to school work?

It maps onto KS2 maths, PSHE and D&T - pricing and profit, resilience and teamwork, designing a product.

All age tracks · For parents · Pricing