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Innovators · Ages 12-14 · KS3

Turn your idea into something real.

An online business course for ages 12-14. Eight clear steps: spot a problem, ask real people what they think, sketch a first version, work out the money, build a brand, get the word out, then pitch it and make it better. You finish with your own idea, tested and priced, and a pitch you have said out loud.

Go at your own pace · No card to start · £29 one-off access

  • 8Steps, problem to pitch
  • 22Tools for 12-14
  • 251+UK founder role models
  • £29One-off, no subscription

Start here

The course: eight steps, problem to pitch

Spot a problem, ask real people, sketch a first version, work out the money, build a brand, get the word out, then pitch it and improve. Module 1 is free.

Innovators Academy

Think like a founder: find a real problem, ask people what they actually want, sketch a prototype, work out whether the idea can make money and pitch it with confidence.

10 modules~5 hoursYoung Innovator completion certificateWritten for ages 12-14

The journey

  1. 1Think like a founder
  2. 2Spot a problem
  3. 3Ask real people
  4. 4Sketch a first version
  5. 5Work out the money
  6. 6Build a brand
  7. 7Get the word out
  8. 8Pitch and improve

What you work through

1Entrepreneur Mindset30 min · 4 activities
2Opportunity Radar30 min · 4 activities
3Validation Lab30 min · 4 activities
4Prototype Studio30 min · 4 activities
5Financial Foundations30 min · 4 activities
6Brand Identity Builder30 min · 4 activities

+ 4 more modules

Do the work

Every tool for 12-14, in one place

Tools built for your age group, colour-coded by skill. Filter by what you need - sample tools are free, plus 3 AI uses a day.

All 22 tools for ages 12-14 - filter by skill

  • Mindset & Growth

    BUSINESS LANGUAGE CARDS

    Level up your vocab! Master 25 business terms with flip cards and a quiz

    15 minStart now
  • Mindset & Growth

    WHAT'S YOUR ENTREPRENEUR TYPE?

    Visionary? Creative? Strategist? Discover your style and meet role models like you

    10 minStart now
  • Ideas & Creativity

    AI IDEA MACHINE

    Can't think of a business idea? Let AI spark your imagination based on what you love!

    10 minStart now
  • Ideas & Creativity

    PASSION-TO-PROFIT MAPPER

    Turn what you love into a money-making business with this step-by-step mapper

    15 minStart now
  • Ideas & Creativity

    PROBLEM SPOTTER

    Spot problems worth solving! Find business opportunities hiding in plain sight

    12 minStart now
  • Research & Validation

    MARKET RESEARCH HUB

    Become a research pro! Learn 4 methods to understand what customers really want

    20 minStart now
  • Research & Validation

    CUSTOMER INTERVIEW SIMULATOR

    Ask like a pro! Practice discovery conversations that reveal real insights

    15 minStart now
  • Research & Validation

    COMPETITION ANALYSER

    Spy on the competition! Research rivals and discover what makes you different

    15 minStart now
  • Branding & Identity

    BUSINESS NAME GENERATOR

    Find the perfect name! Brainstorm catchy names that stick

    10 minStart now
  • Branding & Identity

    PROTOTYPE STUDIO

    See your ideas come alive! Create stunning product mockups with AI magic

    15 minStart now
  • Branding & Identity

    BRAND KIT CREATOR

    Make it pop! Design your colours, logo ideas, and brand vibe

    20 minStart now
  • Branding & Identity

    BRAND IDENTITY BUILDER

    Look the part! Create your brand with logos, colours, and fonts that pop

    20 minStart now
  • Strategy & Planning

    WEBSITE BUILDER GUIDE

    Go online! Learn to build a real website with AI tools - no coding needed

    20 minStart now
  • Money & Finance

    BUDGET TEMPLATE

    Grab your free spreadsheet! Download a ready-made money tracker

    10 minStart now
  • Money & Finance

    BUSINESS SIMULATOR

    Run a business for 8 weeks! Set prices, manage money, and make real decisions

    25 minStart now
  • Money & Finance

    MONEY MATHS CALCULATOR

    Crunch the numbers! Calculate profits, set prices, and plan your savings

    15 minStart now
  • Marketing & Sales

    MARKETING PLAN BUILDER

    Get the word out! Create a plan to reach customers across multiple channels

    18 minStart now
  • Marketing & Sales

    TRICKY CUSTOMER TRAINER

    Handle anything! Master refunds, complaints, and tough negotiations

    15 minStart now
  • Pitching & Presenting

    ELEVATOR PITCH STUDIO

    60 seconds to impress! Build and practise a pitch that hooks people fast

    18 minStart now
  • Team & Leadership

    TEAM DYNAMICS QUIZ

    What's your team vibe? Discover how you work with others and lead a crew

    12 minStart now
  • Team & Leadership

    FOUNDER DECISION GAME

    Tough calls ahead! Navigate real business dilemmas with trade-offs and twists

    15 minStart now
  • Final Project

    LEAN PLAN BUILDER

    Your startup on one page! Bring it all together into your own business plan

    25 minStart now

Swipe for more →

Open the full tools hub

AI coach

Blaze: ask the awkward questions

Price too high? Name rubbish? Pitch waffly? Blaze gives straight answers, is age-aware for under-14s and never asks for personal details.

Meet Blaze

Age-aware

Talks to your age group

Private

Chats aren't saved

Coaching

Questions, not answers

Blaze 🔥

AI Business Coach

Ask me anything about your idea - here's what people your age usually ask:

Is £4 too much for what I'm making?

My idea's name is rubbish - give me better ones

How do I ask people if they'd actually buy this?

Ask Blaze anything...
Real people, real routes

251+ UK founders who started young

Searchable by sector, with how each one actually started - most without money, contacts or a plan. Handy for school projects, and for seeing that this is a normal thing people do.

251+ UK founders11 SectorsFree No sign-up
  • Find a founder in a sector you care about and read how she began
  • Real UK examples for school projects instead of textbook case studies

Off screen

Dream it. Be it. Biz-it!

The write-in workbook for ages 10-14: ten missions that take you from a first idea to a finished business plan and pitch, with real UK female founder stories and badges along the way. 67 pages, paperback, £15.99 - bought separately from the shop and not part of the £29 digital access.

See every book and workbook in the shop

What you get out of it

What you'll have to show

Not a certificate of attendance. Things you made, that you can show someone.

  • An idea you've tested, with what real people told you
  • A sketch of a first version anyone can understand
  • Your costs, price and profit in your own words
  • A brand - name, colours, logo - and a 60-second pitch

Along the way

  • Find a problem worth solving instead of guessing at ideas
  • Ask real people what they think and change the idea based on it
  • Work out costs, price and whether you'd actually make money
  • Say your idea out loud in 60 seconds without waffling

Useful for

GCSE options and BusinessSchool enterprise days and competitionsA first small side hustleSpeaking up with confidenceSomething real for your CV later

What it's for

Where this actually helps

Choosing GCSEs

See what business, design and computing subjects are really like before you pick them.

Enterprise days

Turn up to a school enterprise day or competition with an idea already tested and priced.

A first side hustle

Small and legal - things you make, tutoring, dog walking - with a grown-up involved in anything with money.

Confidence

Practise explaining an idea, handling questions and dealing with a no. It carries into everything.

GCSE Business builds on market research, competition, costs, pricing, marketing and pitching. You do all of it here on your own idea, so the lessons land before you sit the exam.

See the Innovators course

Worth reading

Guides for 12-14 year olds

Money, side hustles and AI - plus deep dives on UK female founders in tech and sustainability.

Swipe for more →

Answers

Questions 12-14 year olds ask

Six business ideas that suit 12-14 year olds

Skill first, kit second. Each of these can be started with a phone, a laptop or under £20 - and each one gives you something real to show.

  1. 1. Tutoring younger pupilsCharge per hour for maths or reading help. Highest hourly rate available at this age.
  2. 2. Social content for a local shopShoot and edit a week of posts for a cafe or salon. Real client, real deadline.
  3. 3. Print-on-demand designsUpload designs, no stock, no upfront cost. Learn margins and what actually sells.
  4. 4. Custom trainers or clothingBuy plain, customise, sell the transformation. Photos do the marketing.
  5. 5. Baking or bento cakes to orderTake orders a week ahead. Teaches quoting, ingredient costs and capacity.
  6. 6. Pet sitting or dog walking roundRepeat weekly income from neighbours, with a parent handling arrangements.
Read the full teen ideas guide

Straight answers about ages 12-14

What business can a 12, 13 or 14 year old start in the UK?

Skills-based work travels best at this age: tutoring younger pupils, social content or simple graphics for a local business, print-on-demand designs, custom trainers or clothing, baking to order, car valeting, pet sitting, reselling. In England you can do paid part-time work from 13 with a local council permit and set hours, but running your own small venture is usually simpler - a parent handles anything contractual.

Business ideas for teens

Can a 13 or 14 year old legally earn money in the UK?

Yes. Employed part-time work is allowed from 13 in most areas with a council work permit, restricted hours and no work during school time. Money earned from your own small venture is different again - keep records, and a parent or carer holds any bank account and signs anything binding.

Does this help with GCSE Business or an enterprise project?

Directly. Market research, customer segments, the marketing mix, fixed and variable costs, break-even and pricing all appear here in project form, so the vocabulary is familiar before it is examined. It also gives you a finished project to point at in an application or interview.

How do I do market research as a teenager without a budget?

Ask ten real people the same five questions, record the answers, then look for the sentence that repeats. Our market research hub and customer interview tool script the questions so you do not lead people into telling you what you want to hear.

Try the market research hub

How much time does it take alongside school?

Modules run 30-40 minutes, tools take 15-25. One session a week finishes the track in a term and everything saves, so it fits round homework, clubs and matches.

You can make and sell things and keep the money, but you cannot be a company director until 16, and you need a parent's help for a bank account or any contract. Most 12-14 year olds trade informally with a grown-up's oversight - that is exactly what we teach.

Build the thing this term

Module 1 is free and takes about 35 minutes. £29 one-off unlocks the relevant digital courses, all interactive tools, unlimited Blaze coaching and every downloadable workbook and activity - for everyone in your household, forever. Printed books are sold separately.

£29 one-off unlocks the relevant digital courses, all interactive tools, unlimited Blaze coaching and every downloadable workbook and activity - for everyone in your household, forever. Printed books are sold separately.